Yesterday I spent some time working out how to correctly map an image to a plane, with tiling. Frustrating, but I worked it out and went to bed happy. This morning, after adding a few other objects, and without changing my original plane, I find that Blender is putting the image on UPSIDE DOWN!!! Now, I could solve this problem by opening my image in PS and saving it upside down to compensate, but what will Blender do with it tomorrow? The interface is hard enough to learn without random chaotic behaviour driving me to distraction.
EDIT: Mea culpa (my bad). Sorry, just my ignorance and incompetence. I had two versions, one works, the other doesnāt. Same settings, but not the same file.
Iām an āex 3D Max user & ex Maya userā, all I have to say isā¦ before for any kind of production (illustration, visual effects, game development, etcā¦) I had to usea at least two or three different programs and switch from one to another all the time, also wasting time exporting files and importing them into another program, ALL this has been gone thanks to Blender, no more intersteps between my productions, all I need is inside blender, I have 3d modeller, renderer, video compositor (with nodes for treat layers, etcā¦), videogame editor, what else do you need? at the first is not so easy for beginners but thrust meā¦ It worth to learn blender, once youāre used to it you will remember with a smile in your face the days where you been switching from one app to another.
I know the basics of UV mapping, but donāt know how to tile a texture using UV mapping, other than mapping the texture individually to every poly that need it. So Iām trying to learn to work with other mappings.
I found my problem - the axes were of the plane were pointing the wrong way. The last problem I had was that normals were pointing the wrong way on some polys after various extrusions. I guess I should do all my work with axes and normals turned on, since theyāre the major culprits (other than myself) in my problems.
EDIT - sorry, I meant to quote CD. I think Iāll just leave now.
@zanos Diggin that avatar: I really want to model mine one day! just to brag i got the aventura version baby!
Oh yaā¦ any blender head will tell ya itās a love hate relationship 98% our stupidity and 2% missing features and/or shortcuts to get things done, but hoorah for 2.5 itās gonna change all that! Iām already using it now (well what works so far )
Is it just me or is many stuff of the 2.5 builds still missing? How can you already work with it? Add with space bar doesnt work. Many things donāt work yet, do they?
Endi is our local troll here. You should only feed him Blender-related material, otherwise heāll start screaming about odd things like ā3ds maxā. No one has ever found the reason for it, but some believe he might have been exposed to the thing heās yelling about :yes:
Poor man, I can see why. I breifly opened 3D Max and just glimpsed the āstartā screen. Even now, the mere memory of it still makes me shudder in dread. I can imagine having to actually accomplish anything in the program resulting in permanent damage and deep mental scars.
If you are lucky it will crash soon after you open it and you might keep some of your sanity.