this probably is a really simple question.
To recreate the problem please follow these steps:
- With Blender open, create a default NURBS circle
- go to top view (NUM7)
- rotate it around the Z-axis (r;z;then move your cursor)
As you will see, it is not perfectly smooth.
Now 2 questions:
- Why is it not smooth?
- How can I make it perfectly round?
Thanks in advance,