I updated Blender to 3.0 and downloaded the demo file:“ellie animation.blend”. I played the animation, and I only get something like 6fps even in the wireframe mode. If I see the Task Manager, GPU usage is not 100% but the CPU is 100%. I have 12 CPU threads and they are all maxed up. Did I set something wrong, or does it really need that much CPU power to play wireframe animation of a single wireframe cartoon human character?
PS: It seems that if I play the animation as it is, I get 25fps. But if I click a pose in the Pose Library (e.g., Ellie full cheerful) and then play the animation, even though the animation seems the same as before, the frame rate becomes 5~6fps.