hello when i bake my model its handle texture messes up why ?
It may be a far reach… but what is your color space in render settings? If we bake, say, height, we often change that for baking, not to push in something extra values, that would mess things up.
You bake just the diffuse color (which isn’t available in 2.79b or 2.79.7 any more ??) so you knife has a different color than your hilt ?? Or do they just have opposite normal directions so one get’s all light and the otther none…?