Hello all.
I have a very simple image. an eyeball. According to everything is it should show up just fine on the uv mapped object but it doesn’t.
what am i doing wrong please?
thx
D
Insufficient info.
Remove all unnecessary parts from the blend file, ensure to pack your texture and attach or post a link to this blend file
thanks Richard I have done that.
the top sphere is eyeballTxt the lower sphere is eyeBallNew (i think i removed the texture from the lower eyeball but all are uv mapped)
Thank you for taking a look
D
Attachments
eyeBall.blend (810 KB)
Rich, thank you for trying. I think i finally figured out what I did…i might have added the uv export? maybe…but tried again and finally got something to kick in.
Thanks again all for taking the time to check this out




