Why is the lighting reversed on my NURBS curve object?

Does anyone know? It’s like the normals are facing the wrong way but I cant seem to find a way to flip the normals of a NURBS curve, if it’s even possible. :spin:

Nevermind, it’s fixed itself somewhere in the muddle of things I’ve pressed. :smiley:

you may have to go into edot mode presse W key and rswitch direction so the normal are flip i guess

it may happen depending on shape