Why is this black for me??? pls help me!
Is that a viewport render preview using EEVEE? Did you render in cycles?
Yes i made this picture from render preview, and i rendering in cycles… so i’m confused
Change to Render Preview instead of Material Preview. Add your own HDRI.
Edit: try roughness to 0 and lowering the density.
Something to do with the normals or geometry of your liquid?
Try adding a UV sphere and using the material.
The problem is a mixture between you model scale and your material settings. For a start if you are using volume absorption make you material color WHITE.
Look at this example I’ve made. The material:
And one question, what kind of liquid are you trying to reproduce?