Why isn't this more widely discussed? (Hand-guided procedural texturing)

Some improvements have been added by Charlie lately with regards to procedural textures.

I created a thread in case anyone wanted to have a play and post results - keep everything together.

Doesn’t seem to have generated any interest at all - which is a shame. :slightly_frowning_face:

Here is a link to the build that contains these improvements:

https://builder.blender.org/download/patch/archive/blender-3.0.0-alpha+master-D6464.ef7df755ecc5-windows.amd64-release.zip

I agree that Blender could do with more procedural textures and tools, however if this stuff is added and the community doesn’t get excited about it and doesn’t play with it - it doesn’t really send a message to the devs that such tools are genuinely desired or needed (and maybe they aren’t :thinking:)

Charlie has done some great work on this (and has other stuff coming down the pipeline), yet I haven’t seen anybody else try his stuff out yet.

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