There’s a tube and a spot light at the other end of the tube (currently selected).
Render result:
(Freestyle activated for better illustration)
Question: The light does NOT light ANY point on the outside of the tube. Though it produces specular highlight on the outside. Why?
There is no other light, and the tube is not transparent.
I’ve removed the solidify modifier to avoid someone telling me it’s the solidify modifier and I should apply it. Anyway, there’s not much to model sloppy, and it’s only an example. Normals are correct, too. (My original model only consists only of two vertices, plus a screw and a solidify modifier, but for simplification, I’ve posted it as is. Anyway, it doesn’t make a difference.)