Hey guys, I was just searching and I can’t find anyone who has made or even asked about how to make a pool shooting game?!? I’ve been toying with one but it’s tricky, has anyone done this or had experience??? Thanks all 
Ehh… :psearch slightly hardly, hehe.
Looking at the Games/Demos/Tutorial list, JRT seems to have made one. http://blenderartists.org/forum/showthread.php?t=11430&highlight=pool.
You can find a direct link to his site to his game here http://mysite.wanadoo-members.co.uk/jrt_blends/index.html
Jason Lin
Hmm his files don’t open in 2.46… so I can’t see any of them…
Can someone Please tell me why my pool ball keeps rotating if it gets near to a wall?!? like if the bounding sphere gets too close it just sits there and keeps rotating… here’s the blend, help? :\
http://www.filecrunch.com/fileDownload.php?sub=0e344e8d167b3d11b93e51734f6b6487&fileId=154430
–>it’s your script… I’m not really sure what you want the script to do. .because it didn’t seem to make much sense… check the console for error messages.
The script keeps the ball at that Z location so it doesn’t jump off the table when it’s hit.
Is there any other way to have ridgid bodies enabled but keep the object at a set Z location?? That’s all the script does…
the script is pushing it down so it rolls around… you canjust put an invisible plane on top to stop them moving off the table when hit…?
tried that but when it touched the invisible plane it obviously stops the rotation and causes friction… hmm
have you tried turning off the friction for the plane / bounds object?.. Not sure what angle your hitting the balls to make them bounce of the table? Should be able to do it without needing anything to special… you could always try adding a physics constraint with a heavy ghost object hanging under the ball… to weigh it down?
good ideas kirado, i’ll try em out… 