Hi Guys,
I think Blender is a cool app. and that It has a lot of potential. But I wonder …
Why…
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does it not have a collection of simple easy to use primitives like (2D) Rectangle, n-sided 2d shape, Helix, Text, … (3D) Torus, Chanfered Cyl/Box, …
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does it always create objects parallel to the current view, unlike making it parallel to a plane of construction like XY plane, which would makes it so predictable.
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does it not have simpler working interface like… for eg. 3dsmax has.
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why does it not have parametric objects with parameters like length, width, height, length segments…
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does it not refer to rules of Usability ( very important) while designing its UI. things like affordance, hierarchy of layout, consistency, etc…
As much as I want to learn this software, its interface is driving me crazy.
I would like to have a clear guide to all aspects of its use. I have been thru the video tutorial for this apps available on the net.
hope somebody helps me on this…
Ps.: please let us not start a flame war on blender and other main stream apps.
what i intend is to post & share productive tips and tricks that will make this software more usable. and hope that the creators of this app will take notice.