My frankenstein model is complete so I started the next character for my new pinball game. This is the first phase sculpt.
Nice sculpture so far. May I suggest widening the head around the eyes? To me they dominate a bit too much - unless that is the look you’re going for.
What did you use as the starting point for this? Did you model a rough humanoid shape and then sculpt from there?
Ah yes the eyes and the head shape was tweaked several times, so now the face has a very sharp radius going from the front to the sides and the eyes are actually wrapping around the sharp radius… definitely needs to be worked on but at the same time somehow keep the feel I was going for in the proportions while deforming it like this.
I do use a very simple base model for character sculpts , I posted a pic of the base model in my other WIP thread for the frankenstein model I did. The hat and hair did not have a prebuilt base model , those I did just take a sphere and tool away until the were at the needed shape to start refining.
I have been working on other aspects of the game now so I dont have any updates of this model but I should get back to it in the coming week sometime.
