I'm having an odd animation issue all of a sudden. I have a character hoeing a garden. I didn't care for how it turned out, so I redid the character. Now, when I add the hoe (either use the existing or deleting it and making a new one) the character rotates every time I rotate the hoe. I.E. I rotate the hoe to it looks like it's being used (say 140 degrees) and when I play the animation, the entire character is rotated 140 degrees. I've tried using bones from the character, duplicating and removing parent and using a new bone for the hoe. Everything looks fine until I go to play, then I see the wierd rotation. Has anyone ever experienced this before? Any suggestions? I've attached the file.