Hi all, i am working on something using hitnormal to calculate reflection.

It all works fine, but for the fact that the vector input doesn’t seem to be right.

I use the function owner.getVectTo(object) to get the vector to the plane, but instead of showing:

Vector(()),Vector(()),Vector(())

it shows

float,Vector(()),Vector(())

here is console

#owner.getVectTo(target)

(11.987321276894706, Vector((-0.9584823846817017, 0.12038645148277283, -0.258493

00622940063)), Vector((-0.9584823846817017, 0.12038645148277283, -0.258493006229

40063)))