Wiimote in Blender

Hello,

Okay, I couldn’t find this anywhere so I’m posting here.

What I need is a way to make the wiimote communicate with blender.

The most perfect way is that a cube moves in 3d space exactly the way you move the wiimote.

http://home.tudelft.nl/fileadmin/UD/MenC/Support/Internet/TU_Website/TU_Delft_portal/Actueel/Nieuwsberichten/Overig/2010/Kwartaal_4_Okt-Dec/img/pry-wiimote.gif

What I would like to get is a way to have the Pitch Roll and Yaw (as illustrated in the image above) to move the cube in blender the same way

I hope my question is clear and I really hope someone can help me

Greetings,
H34DhUnT3r

1st Nice visual aids! 2nd If I remember correctly Unity had a Wii option for your games… (I could be wrong)