He’s rigged and all that, but I haven’t had a chance to animate him yet. I dig his style. He’d wear a tux, but he rips them.
Click it! I think it’ll get bigger!
Pretty much my goal was to make a robot that looked awesome, had a lot of details, and could change to different “shapes”. Like, he could crawl around or walk around, stuff like that.
This folder in my photobucket has a lot more pictures. I dig em.
I’m currently working on an animation, I’ll post it when I’m done.
I made him as a kind of mascot for my website I’m trying to make.
Feel free to check it out. It’s got some stuff, but still has a few bugs.
That’s about it, really. Lots of little things I could fix, but in the long run, I’ve already learned from the experience, and it’s probably time to move on.
Wow thanks! yeah. It took a long time. I’m still working on it (it’s missing it’s right leg), but I may never add that. I dunno. Depends if I ever get the burst of energy. As is, and unless I ever get a use for it, it’s done.
Cool model, excellent textures and nice rigging. All the 2D could be abandoned easily, since it merely takes away from the model instead of adding something. But again, the 3D is high quality and very well spent time (I do agree on the hydraulics, though - they are rather small for such a massive robot)
All the 2D could be abandoned easily, since it merely takes away from the model instead of adding something.
Eh, kinda. Honestly, when I made the picture, I made it cause I wanted to make myself a cool wallpaper as opposed to showing off the model to… myself It was only later I realized, “HEY! I could show this to those Blenderartists!” Just like that. Out loud.
That, and I added in the second back leg in photoshop, so I guess it kinda DID add something