# Will Blender ever have a 'generic' nodal setup? a.k.a blendini

**URL:** <https://blenderartists.org/t/will-blender-ever-have-a-generic-nodal-setup-a-k-a-blendini/1210472>\
**Category:** Modeling\
**Created:** [March 2, 2020, 5:31pm UTC](https://blenderartists.org/t/will-blender-ever-have-a-generic-nodal-setup-a-k-a-blendini/1210472 "2020-03-02T17:31:53Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![MarioPeper](https://blenderartists.org/user_avatar/blenderartists.org/mariopeper/32/710560_2.png) [@MarioPeper](https://blenderartists.org/u/MarioPeper)\
**Post date:** [March 3, 2020, 8:02am UTC](https://blenderartists.org/t/will-blender-ever-have-a-generic-nodal-setup-a-k-a-blendini/1210472/5 "2020-03-03T08:02:10Z")

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I find Svershok quite good and then there are animtion nodes.

> [@\[WIP\] Sverchok, parametric nodes for architects](https://blenderartists.org/t/wip-sverchok-parametric-nodes-for-architects/557250):
>
> SVERCHOK СВеРЧОК - Система ВЕкторного Рабочего Черчения и Объектного Конструирования. Sverchok - cricket in russian + Object constructing and working drawing vector system. [Site on github io](http://nortikin.github.io/sverchok/)[WIKI](https://github.com/nortikin/sverchok/wiki) Sverchok is node programing of geometry, but in completely virtual way, with ability to bake geometry to blender also in real time, export to different formats and interact witht other node systems. You would work with pure data, as floats, matrixes, lists, formulas, fields etc. but in height interf…

> **[Animation Nodes](https://animation-nodes.com/)**
>
> A home page for the Animation Nodes project.
> A Blender add-on that provides a node based visual scripting system for Blender.

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