I’m trying to create waves on a fluid simulation, like those caused by wind on the surface of the sea. For that I added a Force Field -> Wind inside the fluid domain, near where the water surface rests during simulation. However, it doesn’t affect the water in any way after I bake it… even if I set the wind’s strength to huge values.
I read that this should work several months ago, but I might have misunderstood. Can force fields be used to influence the physics of fluids? If not, are there other ways to add wind and other turbulence to liquids?