can we make wind effect in BGE?
for the example
When airplane got hit by the wind, the plane got effct by the wind?
I think with some math primitive wind forces could affect the plane with applyForce(). Let’s say there’s a wind from the east, then depending on what direction the plane is going forces will be added or subtracted. And when the plane would go on its side, the force would grow and cause the plane go off its trajectory, imitating the effect wind has on the wings of the plane. Also wind will go in waves and from two directions, most of the time, so that would be a third factor, to cause turbulence.
can you blend xample again Mr.Raco?
If I have some extra time I’ll try. How is your plane moving? With a script?
Okay I will look at it this weekend.
Please sir, I’ll be waiting for that