any idea how to make a screensaver on os x tiger?
this may or may not have to do with this but, what’s a “Dynamic” Runtime?
A dynamic runtime is just the same thing as a Runtime as far as I know, but to make one, you go to File, on the top of the blender screen, then go to “Save Dynamic Runtime”. That’ll save everything in your game into an executable file. As for the screensavers, I knew that you could rename exes to .scr, and they’d work as screen savers, but I never tried it with a Blender game.
Hey guys,
I’ve been working on a little screensaver for the company i work for, and I’ve ran into a pitfall.
As soon as i rename the xxxxxx.exe to a xxxxxx.scr, the framerate drops significantly - say from 50 fps to 5. Really. I’ve tried this on ATi, nVidia and Intel GPUs, i get the same results. Aside from that, I’ve copied the following into my system32 folder:
avcodec-52.dll
avdevice-52.dll
avformat-52.dll
avutil-50.dll
gnu_gettext.dll
ssKNSAVER.scr <---- that’s the thing
libpng.dll
libtiff.dll
pthreadVC2.dll
SDL.dll
swscale-0.dll
vcomp90.dll
wrap_oal.dll
zlib.dll
ALL of them. Just in case.
And I’ve right clicked on the .SCR and Installed it. Still no change. As soon as i make it into an .scr, the framerate goes booo, and the shaders go off, even on cards supporting them.
Any Ideas, wise people?