I’m making some wings that are modeled off of bat wings and I have the basic structure to them but I was wondering if there is a good way to do the wing skin in-between the finger structures.
If you select 4 (or 3) verts and press F it will create a face. So you can go around and manually do that between the fingers. I guess you could also create a new mesh shaped like the wing skin and just place it between the fingers, unatatched, but that is up to you.
Hope that helps.
I tried to do just that but I was wondering if there is a way to get it to drop and hang realistically from the fingers.
Softbodies sound like they are just what you are looking for. This is from the release logs: http://blender3d.com/cms/Softbodies.549.0.html. Here are some really good video tutorials: https://blenderartists.org/forum/viewtopic.php?t=42533.