I love snow, I hate snowmans (scare the shit out of me), either way lookes great especially the trees!!!
p.s. The rendering in your site are absolutely AMAZING :o . Were they all made complitly in pov-ray? (including the modeling?).
For the trees I used the L-System: Tree Maker by Armagan. The snowy twigs have a multi-layered texture containing of a painted twig with needles and a transparent/white cloud texture. At first, I tried to model the snow with metaballs and subdivison surfaces but I didn’t get it right.
To @wner: About 90% of my POV-Ray images are scripted in the POV-Editor. Only the organic shapes I modeled in sPatch e.g. the starfighter and the wizard. Blender makes life a lot easier.
The falling snow is made with animated particles. Of course the animation is not visible in this still image. But as I said at the beginning, I planned a short movie.
In the close-up, the twigs polygons are visible because they are a bit bigger than the painted texture. So, for close-ups some fine tuning would be necessary. The painted texture already has some white spots painted on it. The transparent/white cloud texture is “added” to the painted texture layer.
Once again I am beat. (we’re all friends, no competition meant here)
Why is it that I always learn how to use a program and know like every function, and what it does, but can’t produce anything worthwhile?
Oh…woops, off-topic there.
Great render. As you can tell from above in my post, its a whole lot better than my first pieces of work (well, im still in that range, but…). Keep it up. Hope you can produce more works as good as this!