# \[WIP\]Bevel after Boolean

**URL:** <https://blenderartists.org/t/wip-bevel-after-boolean/693072>\
**Category:** Released Add-ons and Extensions\
**Tags:** add-ons\
**Created:** [July 20, 2017, 5:27am UTC](https://blenderartists.org/t/wip-bevel-after-boolean/693072 "2017-07-20T05:27:22Z")\
**Posts on this page:** 20\
**Page:** 60

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**Author:** ![Rodinkov\_Ilya](https://blenderartists.org/letter_avatar_proxy/v4/letter/r/ac8455/32.png) [@Rodinkov\_Ilya](https://blenderartists.org/u/Rodinkov_Ilya)\
**Post date:** [April 16, 2020, 6:39pm UTC](https://blenderartists.org/t/wip-bevel-after-boolean/693072/1195 "2020-04-16T18:39:01Z")

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> [@sarlucic](#):
>
> Total noob question here! If i accidentally manage to close the bevel toolbar that pops up on the left side, can I get it back?

F9

> [@Oxer](#):
>
> Hi, I downloaded the v.0.0.9 but it’s for Blender 2.7, what’s the version for Blender 2.82 or 2.83?  
> Thanks in advance!!

In HEADER

> [@\[WIP\]Bevel after Boolean](https://blenderartists.org/t/wip-bevel-after-boolean/693072/1111):
>
> Surprise sweat_smile[bab\_v\_0\_3\_0\_0.py](https://blenderartists.org/uploads/short-url/dGSyjpKl4dSmJ2CvcmFp2ZGkatv.py) (71.8 KB) I’ll update the header later. And record a video later.

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**Author:** ![Oxer](https://blenderartists.org/user_avatar/blenderartists.org/oxer/32/34914_2.png) [@Oxer](https://blenderartists.org/u/Oxer)\
**Post date:** [April 17, 2020, 2:53am UTC](https://blenderartists.org/t/wip-bevel-after-boolean/693072/1196 "2020-04-17T02:53:16Z")

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Thanks for the info!! 👍

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**Author:** ![Fatesailor](https://blenderartists.org/user_avatar/blenderartists.org/fatesailor/32/590_2.png) [@Fatesailor](https://blenderartists.org/u/Fatesailor)\
**Post date:** [April 17, 2020, 10:05am UTC](https://blenderartists.org/t/wip-bevel-after-boolean/693072/1197 "2020-04-17T10:05:18Z")

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Ilya any thoughts about something new?

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**Author:** ![Rodinkov\_Ilya](https://blenderartists.org/letter_avatar_proxy/v4/letter/r/ac8455/32.png) [@Rodinkov\_Ilya](https://blenderartists.org/u/Rodinkov_Ilya)\
**Post date:** [April 19, 2020, 7:49am UTC](https://blenderartists.org/t/wip-bevel-after-boolean/693072/1198 "2020-04-19T07:49:01Z")

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Thoughts are always there, but there is no realization

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**Author:** ![Fatesailor](https://blenderartists.org/user_avatar/blenderartists.org/fatesailor/32/590_2.png) [@Fatesailor](https://blenderartists.org/u/Fatesailor)\
**Post date:** [April 19, 2020, 12:29pm UTC](https://blenderartists.org/t/wip-bevel-after-boolean/693072/1199 "2020-04-19T12:29:25Z")

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So let share your thoughts at least. There can be a discussion about them. Through the discussion there can arise new ideas from the users too. 😃

Intersecting strips and open ended line bevellings, for example: those two are a challenge. So, any ideas about them?

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**Author:** ![anon62435837](https://blenderartists.org/letter_avatar_proxy/v4/letter/a/ac8455/32.png) [@anon62435837](https://blenderartists.org/u/anon62435837)\
**Post date:** [April 20, 2020, 11:25pm UTC](https://blenderartists.org/t/wip-bevel-after-boolean/693072/1200 "2020-04-20T23:25:35Z")

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Where in bab\_v\_0\_3\_0\_0.py do you set the number of segments for the round off radius ?  
You can set how “wide” the radius is, but how do you set how many segments are within that round fillet ?

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**Author:** ![masterxeon1001](https://blenderartists.org/user_avatar/blenderartists.org/masterxeon1001/32/631847_2.png) [@masterxeon1001](https://blenderartists.org/u/masterxeon1001)\
**Post date:** [April 20, 2020, 11:37pm UTC](https://blenderartists.org/t/wip-bevel-after-boolean/693072/1201 "2020-04-20T23:37:23Z")

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_loves_  
so great.

 ![image](https://blenderartists.org/uploads/default/original/4X/6/5/9/6592e2c796d8b2a402d30853c9b1d5b96a6a839a.jpeg)

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**Author:** ![Rodinkov\_Ilya](https://blenderartists.org/letter_avatar_proxy/v4/letter/r/ac8455/32.png) [@Rodinkov\_Ilya](https://blenderartists.org/u/Rodinkov_Ilya)\
**Post date:** [April 22, 2020, 9:56am UTC](https://blenderartists.org/t/wip-bevel-after-boolean/693072/1202 "2020-04-22T09:56:25Z")

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> [@anon62435837](#):
>
> Where in bab\_v\_0\_3\_0\_0.py do you set the number of segments for the round off radius ?  
> You can set how “wide” the radius is, but how do you set how many segments are within that round fillet ?

![изображение](https://blenderartists.org/uploads/default/original/4X/5/6/7/567797461a6387387eab9240069df5d552fc3c5c.png)

> [@Fatesailor](#):
>
> Intersecting strips and open ended line bevellings, for example: those two are a challenge. So, any ideas about them?

At the moment, I have no ideas on this subject (except voxel)

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**Author:** ![Fatesailor](https://blenderartists.org/user_avatar/blenderartists.org/fatesailor/32/590_2.png) [@Fatesailor](https://blenderartists.org/u/Fatesailor)\
**Post date:** [April 22, 2020, 10:42am UTC](https://blenderartists.org/t/wip-bevel-after-boolean/693072/1203 "2020-04-22T10:42:16Z")

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Voxel? What do you mean?

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**Author:** ![Rodinkov\_Ilya](https://blenderartists.org/letter_avatar_proxy/v4/letter/r/ac8455/32.png) [@Rodinkov\_Ilya](https://blenderartists.org/u/Rodinkov_Ilya)\
**Post date:** [April 24, 2020, 3:10pm UTC](https://blenderartists.org/t/wip-bevel-after-boolean/693072/1204 "2020-04-24T15:10:02Z")

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Voxel remesh  
There is a possibility that I misunderstood the question

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**Author:** ![Metin\_Seven](https://blenderartists.org/user_avatar/blenderartists.org/metin_seven/32/1533754_2.png) [@Metin\_Seven](https://blenderartists.org/u/Metin_Seven)\
**Post date:** [April 26, 2020, 8:07am UTC](https://blenderartists.org/t/wip-bevel-after-boolean/693072/1205 "2020-04-26T08:07:35Z")

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Hi @Rodinkov_Ilya,

I just rediscovered your powerful add-on, and added it to my [top add-ons list](https://blenderartists.org/t/post-your-top-blender-add-ons/1150541). 👍

I’m wondering: is there or will there be a Github page for BAB, so we can star that and watch it for updates? I’d welcome that. I keep an eye on most of my favorite Blender add-ons that way.

Thanks!

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**Author:** ![Rodinkov\_Ilya](https://blenderartists.org/letter_avatar_proxy/v4/letter/r/ac8455/32.png) [@Rodinkov\_Ilya](https://blenderartists.org/u/Rodinkov_Ilya)\
**Post date:** [April 27, 2020, 9:48am UTC](https://blenderartists.org/t/wip-bevel-after-boolean/693072/1206 "2020-04-27T09:48:52Z")

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> [@Metin\_Seven](#):
>
> I just rediscovered your powerful add-on, and added it to my [top add-ons list](https://blenderartists.org/t/post-your-top-blender-add-ons/1150541).

I’m glad my add-on are being used

> [@Metin\_Seven](#):
>
> I’m wondering: is there or will there be a Github page for BAB, so we can star that and watch it for updates? I’d welcome that. I keep an eye on most of my favorite Blender add-ons that way.

At the moment, I think my code is not good enough to post it on github  
In the next versions I will think about it.

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**Author:** ![Rodinkov\_Ilya](https://blenderartists.org/letter_avatar_proxy/v4/letter/r/ac8455/32.png) [@Rodinkov\_Ilya](https://blenderartists.org/u/Rodinkov_Ilya)\
**Post date:** [May 2, 2020, 5:30pm UTC](https://blenderartists.org/t/wip-bevel-after-boolean/693072/1207 "2020-05-02T17:30:47Z")

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Some successes:

- bmesh, not pipe, not bool with pipe
- Smoothing intersections, smoothing each side independently
- I can make an independent radius on each side
- A lot has not been implemented. But the process has begun

 ![изображение](https://blenderartists.org/uploads/default/original/4X/c/0/f/c0f975a03cf7711493d144254a2370fb3c835067.jpeg)  
 ![изображение](https://blenderartists.org/uploads/default/original/4X/1/4/9/149a194a848914935c1902146a5b3c688e9787ab.jpeg)  
Some problems with connecting parts  
 ![изображение](https://blenderartists.org/uploads/default/original/4X/7/5/6/75623a3a3ebcfd99f3a35e8065ce7b94e6eaa4dc.jpeg)

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**Author:** ![Fatesailor](https://blenderartists.org/user_avatar/blenderartists.org/fatesailor/32/590_2.png) [@Fatesailor](https://blenderartists.org/u/Fatesailor)\
**Post date:** [May 2, 2020, 6:15pm UTC](https://blenderartists.org/t/wip-bevel-after-boolean/693072/1208 "2020-05-02T18:15:11Z")

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To be honest, I did not understand what you mean by saying ‘Smoothing intersections, smoothing each side independently. I can make an independent radius on each side.’ Ilya. It would be good to have a short video explaining what you mean.

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**Author:** ![Rodinkov\_Ilya](https://blenderartists.org/letter_avatar_proxy/v4/letter/r/ac8455/32.png) [@Rodinkov\_Ilya](https://blenderartists.org/u/Rodinkov_Ilya)\
**Post date:** [May 2, 2020, 6:35pm UTC](https://blenderartists.org/t/wip-bevel-after-boolean/693072/1209 "2020-05-02T18:35:10Z")

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Red dotted line. Side a and b

 ![изображение](https://blenderartists.org/uploads/default/original/4X/9/2/d/92d54e3b32975baf817fd5923f8af95e51feccd0.jpeg)  
 ![изображение](https://blenderartists.org/uploads/default/original/4X/2/1/e/21e3d959f124386e86d0d73ac1655b815bbf2bcb.jpeg)

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**Author:** ![Fatesailor](https://blenderartists.org/user_avatar/blenderartists.org/fatesailor/32/590_2.png) [@Fatesailor](https://blenderartists.org/u/Fatesailor)\
**Post date:** [May 2, 2020, 11:28pm UTC](https://blenderartists.org/t/wip-bevel-after-boolean/693072/1210 "2020-05-02T23:28:50Z")

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Yes, see it : you mean that the distance that each side have from the boolean seam in the center could be different.

This is a brilliant idea! If we had something so it would be great, indeed! 😃

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**Author:** ![Dheim](https://blenderartists.org/letter_avatar_proxy/v4/letter/d/9fc348/32.png) [@Dheim](https://blenderartists.org/u/Dheim)\
**Post date:** [May 3, 2020, 2:31am UTC](https://blenderartists.org/t/wip-bevel-after-boolean/693072/1211 "2020-05-03T02:31:48Z")

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This is really looking awesome! I’ve been using this add-on a lot lately and it’s helped me out on some tough shapes. This new stuff sounds like it would help in places where you need to refine things tightly.

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**Author:** ![lacilaci86](https://blenderartists.org/user_avatar/blenderartists.org/lacilaci86/32/856025_2.png) [@lacilaci86](https://blenderartists.org/u/lacilaci86)\
**Post date:** [May 4, 2020, 9:42am UTC](https://blenderartists.org/t/wip-bevel-after-boolean/693072/1212 "2020-05-04T09:42:02Z")

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Oh wow, this looks good

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**Author:** ![Rodinkov\_Ilya](https://blenderartists.org/letter_avatar_proxy/v4/letter/r/ac8455/32.png) [@Rodinkov\_Ilya](https://blenderartists.org/u/Rodinkov_Ilya)\
**Post date:** [May 7, 2020, 3:33pm UTC](https://blenderartists.org/t/wip-bevel-after-boolean/693072/1213 "2020-05-07T15:33:24Z")

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Small test of preview:

 ![Screenshot_20200507_182423](https://blenderartists.org/uploads/default/original/4X/7/8/8/788f871a92f18febe6f372577288c2d4aaf49930.jpeg) ![Screenshot_20200507_182429](https://blenderartists.org/uploads/default/original/4X/a/5/7/a575becd6a58bd98d501b3a94e34626a17aa64f4.png) ![Screenshot_20200507_182657](https://blenderartists.org/uploads/default/original/4X/b/e/e/bee54a6f3a319a3ea7554273d329816d378e6299.png) ![Screenshot_20200507_182703](https://blenderartists.org/uploads/default/original/4X/6/d/5/6d50066f593cf9a5e3150bf484356fcd94b2a031.png)

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**Author:** ![eltarbos](https://blenderartists.org/letter_avatar_proxy/v4/letter/e/a5b964/32.png) [@eltarbos](https://blenderartists.org/u/eltarbos)\
**Post date:** [May 7, 2020, 3:47pm UTC](https://blenderartists.org/t/wip-bevel-after-boolean/693072/1214 "2020-05-07T15:47:37Z")

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That looks great.  
Apart from the independent bevels, are there any other advantages of not using the pipes?  
Is the speed better?

[Previous page](https://blenderartists.org/t/wip-bevel-after-boolean/693072.md?page=59)

[Next page](https://blenderartists.org/t/wip-bevel-after-boolean/693072.md?page=61)
