Thank you for the feedback. For the cloth, it’s actually intentional, since I noticed that many characters in animated films (pixar, disney, etc.) actually has really little folds or almost non-existent.
A few references to illustrate my point
The character I’m creating does have folds though, it’s just not captured on the camera cause the folds are on the bottom part of the dress. (Used cloth-sim to simulate the folds.) But I agree on your point that it feels a bit like plastic. Might be the shading, I’ll try to change it to a more sparkly dress.
Now that I look at it again, the mic feels a little bit woody rather than gold-metallic. Point taken to make it more orange-ish.
I think I’m gonna re-tweak the hair again. The strand profile lacks that afro-feeling for me. Also, this render is at 800 samples and it still gives this over-denoised result. Never heard of mixing non denoised hair method before. Gonna find a tutorial for that.
Thank you for your feedback, Lillya!