[WIP] Creating A Feminine Face

Hiya BA!

I was working on a new character and I just wanted suggestions on how I can improve the facial structure of the face model. I’m not sure why, but so far it feels way too harsh and unfeminine. The reference for this model is Katie McGrath if that helps :stuck_out_tongue_closed_eyes:.






Thanks BA!

~ Para :heart:

2 Likes

blender toon shader is a little bit unperfect when it comes to turneing nun toon models into toon looking shading !!!

so people tend eather to model a fake looking face to match the toon style … or fake the toon shader …

more like
https://www.artstation.com/artwork/Z5RA0w
https://www.artstation.com/artwork/9eXm8W
https://www.artstation.com/artwork/k4zOg2
https://www.artstation.com/artwork/0XB364

Top of skull fuller
Needs more forehead (top of head goes up more)
jaw comes up, and less pointed, rounder, softer so middle part is wider
neck wider

paint1

1 Like

Haha, actually I’m not using the toon shaders. I’m trying to make a custom setup for NPR materials.

~ Para

1 Like

Wow, that looks so much better omg. I’ll try resculpting now haha. Thank you :heart:

~ Para