WIP: Dekulink

Hai everyone! This is my first post on this forum. I’ve been looking at it for 2-3 weeks, there are a lot of skilled blender artists around here!

I’m doing my first model at the moment, it is the reproduction of Dekulink from The Legend of Zelda: Majora Mask. Here’s my reference picture:

http://img247.imageshack.us/img247/2481/dekulinklh5.jpg

And here is the render and the 3d view:

http://img247.imageshack.us/img247/5329/dlrendernmeshle8.jpg

I haven’t done the hands yet (only the bracer-glove thingies), keeping that for the end, but right now I’m trying to get the eyes to look better. All I did is cut an oval in the head, the shape isn’t rly smooth. Any tips would be appreciated.

Please C&C!

No one? :frowning:

Haha thats pretty cool. I remember this from the game. When you’ve finished him you should have him sat on a tree stump or something!

One crit would be the eye’s. They seem to be a little misshaped compared to the reference. They also dont seem very circular?

Good job! Nice posting.

I reworked the eyes and made him hands, which I had the gloves fit.

http://img143.imageshack.us/img143/5061/dekulink01kf1.th.jpg

Tell me what you think!

Fixed the eyes, modeled hands and made the gloves fit!

http://img143.imageshack.us/img143/5061/dekulink01kf1.th.jpg

There we go! I’ve fixed the eyes, made the hands and made the gloves fit. Third time I try to post a reply, it says it has to be verified by a moderator… Must have been 2-3 days, so I’m reposting, hope it goes through. Here’s the render:

http://img143.imageshack.us/img143/5061/dekulink01kf1.th.jpg

Whoot! Deku link !! Nice model. Are you going to use Cel shading on it ?