[WIP] Devil

Hi !
Even if i’m not often posting or repying, i’ve been following each thread in this forum for a while, and that has inspired me a lot.

Let’s get back to business : i’ve decided to create a short film with blender, as my end of year project (i may be in a aerodynamics school, you can choose absolutely what project you want).
This film is gonna be a western, and i’ve started to model a character that is certainly going to play a bad guy. He has such an evil look that I added him a tail and horns, and there he is : Devil.

Actually, i was getting mad with him and his body, and I turned it into Devil. But that isn’t my goal. The body was just a training, i’m now going to give him some clothes.
Don’t worry, i know he looks ridiculous in that pose, but i rigged him quickly and it sucks a little …

In fact, I also have a question or two about rigging and modelling :
I’m planning on making at least 5 characters. I thought that once the first finished, i could use and deform him to make the others. Do you think it’s a good idea ? I’m a bit lazy, and now that i’ve done the hardest part (in my opinion) with him, i hoped i wouldn’t have to start again from nothing to do another character.
Have you got another technique for multiple character modelling ?

Feel free to say what you think about it.

Thanks for having read my post.

Bye !

Make a base mesh and modal your characters from this. Its a lot quicker than completely remaking a similar mesh 5 times! It is going to take you forever to rig 5 characters. Hope you get it finished in time:)

The final render is going to take forever to complete! make shore you leev enuf time;)