The last couple of weekends, I’ve been working on my first serious attempt at modeling a low poly game character. Still have some work to do on it. I need to add boots, eyebrows and rig it.
I used Make Human to create a high poly model and then used Blender’s Retopo to make the low poly version. The skin texture is from the Make Human model. The jeans and t-shirt are photos of clothes from my closet.