WIP - head

this is the render so far, comments are really need and welcome cheers :
[ATTACH=CONFIG]410718[/ATTACH]


Hey guys just wanted to put up a wip of a head im working on

done everything in blender, sculpted the head from a box with dyno tool and textured etc

got some issues still thats going to be addressed but well here it is so far.

cheers[ATTACH=CONFIG]410178[/ATTACH]

secound update

it’s hard to say from just the one view, but I think his forehead to face ratio is a little off. seems like there should be more forehead, less face.

hello modron , and thx for the feedback, i have made a little changes. here is the new update

Pay special attention to the eye area;).

hey ceasar, thx for the replay , i have done some tweaks , highlighted the fold in the upper eyelids and made the pupils smaller.
The hair just aint doing it for me, so i just for now took it away but it will be back , who knew male hair would be such a bi*ch ! :stuck_out_tongue:

I do have enormous trouble with letting the normal map go throw the image texture and subsurf thou . does anybody have a good tip here ? for example i have sculpted alot more wrinkles besides the eyes but they simply wont show up.

And to be honest i really dont understand the subsurf. i have it on 0 right now and its still doing alot for the skin.

Hope to hear from u guys , as I am trying to improve , would be cool to transform this to a topnotch image.

here is the latest render and the skin node. cheers

I went over the node setup on the skin and noticed that i hadent plugged the normal map in the subsurf ( dah ) and the wrinkles improved, not much but atleast now i see them alittle.

last update for the night. feel free to be very critical, want to learn cheers

hey guys so ive been findiling around and i think im starting to learn alittle more about the subsurf , and I also made a epidermal map from the orginal texturemap and added it in, i think i does quite alot.

I still have some minor texture problems ill have to fix, but im not so worried abot the top of the head since there´s gonna be hair there.

Critics are welcome cheers

hey guys so todays render i was working on the hair and also abit more on the skin shader.

the color of the hair isent set yet and there is still a little tweaking that im going to handle. comments are very welcome.

hi! I think is good!!!, change the camera focal lenght 85mm - 105 mm
the hair are too thin and blurred:)