hey ceasar, thx for the replay , i have done some tweaks , highlighted the fold in the upper eyelids and made the pupils smaller.
The hair just aint doing it for me, so i just for now took it away but it will be back , who knew male hair would be such a bi*ch !
I do have enormous trouble with letting the normal map go throw the image texture and subsurf thou . does anybody have a good tip here ? for example i have sculpted alot more wrinkles besides the eyes but they simply wont show up.
And to be honest i really dont understand the subsurf. i have it on 0 right now and its still doing alot for the skin.
Hope to hear from u guys , as I am trying to improve , would be cool to transform this to a topnotch image.
here is the latest render and the skin node. cheers
I went over the node setup on the skin and noticed that i hadent plugged the normal map in the subsurf ( dah ) and the wrinkles improved, not much but atleast now i see them alittle.
hey guys so ive been findiling around and i think im starting to learn alittle more about the subsurf , and I also made a epidermal map from the orginal texturemap and added it in, i think i does quite alot.
I still have some minor texture problems ill have to fix, but im not so worried abot the top of the head since there´s gonna be hair there.