Here is an image that I did this morning. I will be working on finishing this when I get my Frog anim and my bot done, (hopefully in the next 2-3 weeks for the latter :-? )
This is a sort of bug character that I came up with. Just used all MESH>CUBE and extruded and scaled and then used that wonderful Sub-Surf button . Lit using radiosity. Will add more details later on. Just wanted to see a render and get some input from the group.
My question is, why do I still get those little black marks on the tubes and in some places on the mesh when usin radiosity? I have all normals calculated to outside and smooth pressed, but still get them. Any answers out there?