[renders date: 1/27/2017; initial renders are going to be added to 1st reply due to limitation on count of images and absence of some “versioning” feature]
Hi there! I am creating some short animation project that should contain several cars and would like to share current state of one of the cars. This car is actually first car I ever did. But before I created this model I was finding current approach of modeling for about 2 months or even probably more.
Render 1.
Render 2.
The main purpose of the animation project is to find optimal workflow for car modeling, especially for cars that appear in the backround and don’t play the main role in the plot. This particularly means that:
- only certain details will be implemented in a car (that only visible from certain angle)
- there will be almost no rigging (only for wheels).
The interesting thing is that most of curved survaces were implemented with the help of lattice deform which I love every day more and more. Below is screenshot that should explain what I am talking about.
Some detail curved by 3 lattices.
In my workflow I’m creating several cars simulteneously so I should soon send another car.
Finally, I’m not against any feedback