My very first proper attempt to sculpt full human body. Here i’ve done some basic anatomy, except hands and obviously head (hands are next stage). Anatomy is something new for me, though i do my best to follow it properly.
I do it to model clothes and armor in future, so i’ll do the main focus on the hands and head (or atleast it’s base), but i suppose that overall anatomy is important too
p.s. New Blender’s 2.81 tool Elastic Deform is some kind of miracle! This is grab tool at it’s greatest interpretation! I do this sculpt on 2.81 only because of that… and also draw sharp (finally! tool to draw cloth folds!), and also Mesh Filter
Raeally detail sulpt for a rough one, thank you for ref, but there’s too much of details for me, kinda complicated (anatomy not my strong side, just began to learn to it). Though I added serratus anterior and external oblique, but i’m not sure about how good does it look. Also i kinda formed out six pack more properly, though it’s hard to see it on reference images that i got, so they look different.
Also i formed out arms