Hello! I’ve gotten started on some concept sketches for an ink rendering I’d like to make. The subject matter is a humanoid dragon in a fantasy setting, with the main character arriving at the scene of his people’s massacre. Here’s the conceptualization work I think is worth showing:
I’ll post progress as it comes. Any helpful thoughts are welcome.
Yes, it’s a drawing. I used Prismacolor black markers to get a pen and ink effect. Everything thus posted was scanned, but the finished piece might be too large to fit on the scanning bed so I’ll have to photograph it.
Here’s a recommendation. I’ve transferred pictures via a camera before… it seems to gradient wash the negative space from white to a subtle gray, one you don’t see until you try to print it. Probably an easy fix, but my experience with trying to fix it digitally has had mixed results.
What you could possibly do is scan half the image at a time and stitch them together. You’ll get better resolution that way, also. It’ll make for a larger file, but when it comes to detail, more pixels, usually, the better.
By the way… nice piece!
Nice! I would look after the anatomy of the leg. It’s not wrong but I think it would be cooler if you try to stay close to the real thing.
Another note, why not make the shadows darker? some areas will benefit from those dark shadows. It will also help make the monster pop up better ( being the main lit thing )…
Diggin the perspective and composition by the way.
I’m posting this as I sit down for the evening to work on it… I appreciate the reciprocation of feedback! For the leg anatomy I was aiming for mostly human structure but more digitigrade toward the foot/ankle. It’s hard to say what the “real thing” would be since it’s neither fully human or fully dragon.
What parts do you think should be darker? I wanted to work on the principle of darker things grabbing the attention more. eg. dragon is darkest, pillars are lighter, back wall is lighter…
(BTW, I checked out your site. I’ve got Waheed Nasir’s “Heaven on Earth” as my desktop background now. :D)