[WIP] QuadWrap - Interactive Retopology Tool

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QuadWrap/QuadCloak

I’ve been working on a new retopology workflow for Blender 2.8 & finally have something I can show you. Dynamic patch parametrization where the user defines input points.

Working on getting both tools to be more interactive with options at hand using gizmos & dynamic widgets, a lot of the work will be done for you.

Let me know if you have any feature requests!

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I’m curious how this would tie in loop controls, like say, loops around the knees/knuckles/eyes, etc. It sort of looks like you already might have some density/scale controls, which is great.

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Look good and can you change topology density after drawing?

Any idea when it will be available?

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This looks awesome and I would so use this.

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Nice can’t wait to try this and i wonder for hard surface retopo how hard(no pun intended) would it be to make quad conform to 90 degree angle?

look forward all retoplogy tool for 2.8.

Looking forward to this. Any idea on how much it will cost?

Working on a poly editor that will be included as well.

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what time we could have a try it?

Interactive symmetry might help

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Here’s a test for quickly bridging separated branches
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Hi albertofox, any update on this tool?
Is there a goal for release?

Progress preview of the cloak tool
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These updates look fantastic! :smiley:

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Looks nice

Progress preview of the QuadBelt tool.

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