FP to elysiun so please go easy ! been lurking forever
This is a scene I’ve put together basically as a test bed for working on my lighting and materials skills.
NOTE: The cylinder block model is not mine (should be obvious to most) and comes from Chris Plush’s (blengine’s) long-standing Blender tutorial on chrome reflections. The tute can be found here: http://www.elysiun.com/tutorials.php?id=8
Looking for C&C on lighting, material and scene setup as I’m pushing for photo-realism (with a long way to go).
Here it is:
PS: Thanks to the guys at mudpuddle.co.nz for providing an image hosting service for blender users!