prototyping an integration of Rhino into Blender using the Rhino3d compute platform.
Here an early result:
- Rhino Loft - Select edge loops (eventually curves), loft with shift+enter. Selection order is maintained for getting wanted lofting result.
Note,this is very early work still, so many issues still stand, like getting proper smooth surfaces and actually use curves. Possibly even allow selecting edge chains on complete meshes to loft. Then of course many more surfacing tools from Rhino, like network, revolve, etc.
I’ll update this thread with any progress in the coming weeks and few months.
The add-on itself will be eventually released and be free, but to be able to use it a valid Rhino 6 license will be needed.