WIP Sailboat by a bridge - New to Blender

Hello everyone, first post I’m making here (or to any 3D forum for that matter). I’m new to Blender (however a year of experience in 3D modeling) so I’m following a course on Udemy and thought about sharing my progress here:

The first thing asked to be modeled for the scene was a lamp post with primitives so I decided to go for this kind of street lamp.

Secondly an archway using booleans from a box and vertically scaled cylinder.

Later on, a bridge with the lamps using the array modifier.

Then I started to model side things like this boat as I realized moving edges/faces aren’t very different from maya.

After learning how to make linked duplicates, I added more lights into my scene, along with the boat from before. Along with a proper render after learning about putting composition into consideration.

Today I learned how to change the material of the scene, so I messed around there, and made the camera a bit closer and higher to make the reflections in the render more interesting.

What do you think so far? Is there anything I should add or change that I probably hadn’t thought of before? Any tips for improvement?

Thanks :slight_smile:

Edit: (P.S. there are 3 deleted posts below due to originally only being able to post one image at a time. Included everything above to make less replies that may throw people off.)

Nice way to hit the ground running with your new tool! I am just finding out the true value of the array modifier myself, cool to see someone who already thinks along those lines out of the box!

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