greetings,
this is my first attempt at armature animation in blender, and i am somewhat pleased with the results. i do have some gripes though.
- walk cycle needs to be more dramatic, more anticipation, fluid landing
- textures suck… i know, also my 1st time in the uv editor, and i’m terrible in 2d… the words are “wubo digital”
- yes, the head is on backwards… but i use my spray’n’wash bottle that way, so, in my world, its great… besides, it leaves more room for expressive animation.
- music timing… overall…
if the format is a problem, let me know and i’ll try quicktime or something. i’m eager to hear some comments from you guys, i am very new at this, but please be brutal with your comments, as i am very critical as well. thanks all.
-wubo