I’m really putting a lot of effort into learning hand painted textures. I’m beginning to realize how much of an understanding of light direction comes into play with these kind of textures. I’m really looking for some helpful hints, tips, maybe direction to a tut for quality hand painted textures if you got em!
(also I only have the bolts On one corner of the shield at the moment)
Anyway, here’s what I’m working on, it’s a simple low poly shield, The UV’s arn’t laid out perfect I know, but what do you think so far? I’m going for a league of legends, world of warcraft kind look.
Added some shading and changed the design, I know the cross isn’t very crisp, mostly focusing on lighting. let me know what you think!