Having messed with blender off and on for a while but recently decided to really try my hand at it. To that end, I have started building the USS Titan NCC-80102 (from the Titan series of Star Trek novels). I have been using reference images from Google image search and following those as close as I could.
I know I have some skills I really need to improve with modeling, but, truthfully, texturing scares me to death. Currently, my materials consist of a single texture for the hull and two simple colors set to emit. I’m completely confused as to whether I should do windows and details via modeling (which I’m not totally against) or if I should do it via textures/materials… in which case, what’s the best way to go about it.
In any case, I hope you like how she’s looking so far