I have a model with which I want to overlay a wire frame. However, the wire frame modifier fails as there are quite a few acute edge angles, it also gives that triangular look to the ‘beams’.
I’ve tried applying, beveling, or beveling first, subdividing, solidifying, and all mixtures of, but either the base object bleeds through on the sharp angles, or I get unwanted geometry around points.
What I would really like is to turn a wire (edge only) model into curves and apply a full bevel. This works but of course there’s no smoothing at points, and the ends of the ‘tubes’ are left open.
I suppose the ideal would be to have a segments or resolution setting in the wire frame mod, but there isn’t.
Can anyone think of a way to achieve a circular segmented wire frame from edges?