Wire frame effect

HI folks.

I have a model with which I want to overlay a wire frame. However, the wire frame modifier fails as there are quite a few acute edge angles, it also gives that triangular look to the ‘beams’.

I’ve tried applying, beveling, or beveling first, subdividing, solidifying, and all mixtures of, but either the base object bleeds through on the sharp angles, or I get unwanted geometry around points.

What I would really like is to turn a wire (edge only) model into curves and apply a full bevel. This works but of course there’s no smoothing at points, and the ends of the ‘tubes’ are left open.

I suppose the ideal would be to have a segments or resolution setting in the wire frame mod, but there isn’t.

Can anyone think of a way to achieve a circular segmented wire frame from edges?

Thanks.

So you are wanting geometry to do this, or just want to see the wireframe like this?


If this is what you want to see, then look here https://www.youtube.com/watch?v=6ItWP3lGBGY

Other than that, you will have to do quite a bit of work and editing to get it right.

I’m not exactly sure what you want to achieve but, you can make a duplicate of your mesh (don’t move it) go into edit mode & delete only faces which will leave all edges - go to object mode ‘ALT-C’ convert to curves - then you can add bevel to it or use a ‘bevel object’. Hope that helps…

Depending what you’re going for, the skin modifier might do the trick. You can also pair it with the subdivision modifier to make tubes.