Can anyone tell me why my wire frames look like the first picture when they should look like the second;
Clicking around randomly sometimes changes it back and forth.
I’m using Blender 2.48 in Ubuntu Hardy Heron but haven’t used it for months so I’m guessing one of the ATI updates borked, but they seem to check out;
fglrxinfo display: :0.0 screen: 0 OpenGL vendor string: ATI Technologies Inc. OpenGL renderer string: RADEON X800 PRO OpenGL version string: 2.1.7412 Release uname -r 2.6.24-22-generic glxinfo name of display: :0.0 display: :0 screen: 0 direct rendering: Yes server glx vendor string: SGI server glx version string: 1.2 server glx extensions: etc glxgears 46607 frames in 5.0 seconds = 9321.202 FPS 46629 frames in 5.0 seconds = 9325.666 FPS 46606 frames in 5.0 seconds = 9321.101 FPS 46634 frames in 5.0 seconds = 9326.766 FPS 44101 frames in 5.0 seconds = 8820.149 FPS 46086 frames in 5.0 seconds = 9217.093 FPS blender Compiled with Python version 2.5.2. Checking for installed Python... got it!