Wire-Frame shadows driving me mad!

Anyone know why I’m getting wireframe shadows on every third or fourth frame in 2.4? My meshes are rendered as solids, yet I keep getting this same result no matter what project I’m working on. Any one else having this problem?

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this should probably be posted in Blender General… it’s a little off-topic.

umm. This is a WIP it IS in the right forum.

I never seen this myself. Perhaps post the .blend of the affected region.

Is the light far away from the object that is casting the shadow?
That might cause an internal round off error.

If you are using a shadow buffer with your light, try increasing the buffer size or make your shadow casting object thicker.

Hope that helps.