I wrote this just to share a personal work limitation I found in blender.
Although it is a pretty amazing piece of software, one major fault I found in it is the unability to produce decent wireframe renders.
First, it only allows you to render the whole wireframe including the hidden edges of a solid mesh. And then it leaves one or two edges out (maybe there is already a way to correct this but I didn’t find it).
I know I’m not the only one to feel this as there’s other people who already tryed or to render plain wireframe without hidden edges, or toon renders with the ability to control the inner edges appearence.
I think this is definitely something to be reviewed for blender 2.35!
Maybe it is only about a little revision in the edge options in the render settings…
Anyway wether you’re trying to produce a nice looking 3d diagram or that 80’s sci-fi computer look, you’ll have to find somewhere else how to do it .
Thanks for your patience