I am currently working on a project of Swiss demining machine.
The final image will be print on a white paper, and only white background is required.
I would like to make this render much more realistic, but my skills are at the limit here.
I’d like any feedback, tips, ideas , suggestions, etc. to make this picture yet more realistic.
I know these are a lot of little nuances that make a better picture , unfortunately, I am not
not yet familiar with all these little details, and that’s where I hope you will help me.
I created a very low poly model so you can see how I did it.
You can of course change anything you want, as long as it improves the image.
But please try to stay as close as possible to the original.
The Shaders are essentially based on this BlenderCookie tutorial :
The image of the complete machine (high poly model, which I am not authorized to share).
The low poly model with shaders and compositing.
Rendering from the low poly model.
You will find some reference images here.
If you speak french, you will find the same question here:
If you prefer german, this one is for you:
Thank’s in advance.