so I’ve noticed that some people made planes for FSX (Microsoft Flight Simulator X) but problem is, i want to make one for myself but i don’t know how. what files to i need to make in order to do this and how do i make them.
Hello
well, I know nothing about that FS but the usual way is:
you do your model in Blender ( with UV Texture(s)), then you “export” it ( Menu File-Export), to a format that can be “imported” in FS, probably 3DS or OBJ ones.
You should search in the web some information about FS supported file formats and amount of polygons for the model and Texture image format!
Bye