Witch Hunter - Realtime

Personal project, based on the terrific concept by Hugo Richard. All hard-surface, retopo, and UVs done in Blender, not to mention rendered with Eevee. MD for cloth, SP for texturing, a little ZB for fine sculpted details.

More images at artstation.

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I featured you on BlenderNation, have a great weekend!

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Nice artwork. Good conversion to 3D.

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