Hi I am a total 2.53 noob and I have moved my project to 2.53 to test things out
One of the problems I have encountered is that the fur effect I have previously applied to my character does not listen to armature animation at all. If I make my character to sit, jump or bow, its hair will simply stay in the same place, the default pose of the armature.
How can I correct this?
Here is the blend if you need to see it:
the file is kinda big I don’t know whats taking up so much space but please don’t bother uploading the fixed version back to me, just tell me what you did
Thanks in advanced