[With .blend] A 2.53 question: Dislocated hair (fur)

Hi I am a total 2.53 noob and I have moved my project to 2.53 to test things out
One of the problems I have encountered is that the fur effect I have previously applied to my character does not listen to armature animation at all. If I make my character to sit, jump or bow, its hair will simply stay in the same place, the default pose of the armature.

How can I correct this?

Here is the blend if you need to see it:
https://sites.google.com/site/felixc91/Home/untitled_SFG.rar?attredirects=0&d=1

the file is kinda big I don’t know whats taking up so much space but please don’t bother uploading the fixed version back to me, just tell me what you did :slight_smile:

Thanks in advanced