Ok, so over the past 5 months I’ve been working on this animation test. I took time out to create seperate files for both characters and created fighting actions like kicks and punches. But for some reason, I can’t get the right speed and timing to make it realistic. I set the playback on 24 FPS, but even with that, I don’t know if I have it at the right speed for realistic movement. To go even further into detail, most of the actions that I created has a keyframe once every 4 frames. Somehow, I feel like that I’m missing something important.
Do anyone think that I could achive the desired effect if I shrink the fighting actions down in in the NLA Editor in order to speed it up?