Hi. I’m trying to sculpt a man-wolf hybrid, and i think it’s going nicely. Tutorial i’m following don’t explain or show much, so anatomy and muscle placement is pretty much done by myself using reference photos of wolfs and muscular men. Of course it’s far from finished. Need some advice.



portgas:
Definitely not bad. 2 things:
- Wireframe! (Let’s see it.)
- Please use the BlenderArtists.org image upload or http://pasteall.org/pic for images.
-rking
Here’s wireframes
Wow… Looks like you’ve taken Sculpt Mode as far as it can be taken without investing in some topology rework.
Check out some of the BlenderCookie topology tutorials and you’ll start to get an idea for the power of face loops.
-rking
I know about retopology, i just like not using it as far as i can. I try to use it for small details, at least for now. And you can pretty much do a great sculpt with small details etc without using retopology ever, but it will be messy
Thanks.
Small update on anatomy and face
Look at some reference images of human muscle structure. Your wolfman’s muscles look like unrelated bumps. He kinda looks like a robot.


